Worldwide DnD Game Day for Monster Manual 2 makes me nervous!

The WWDDGD: MM2 site has a little blurb to attract you in to the adventure:

Journey Through the Silver Caves – A kobold wyrmpriest has stolen an ancient book of prophecy from the people of Albura, a fortress on the borderlands. The kobold has a dark plan for the book – and only you can stop him in time! An adventure for 5 pregenerated 5th-level characters.

I’d like to re-write that a little bit to be more realistic.

Everlasting Journey Through the Silver Caves of Many Many Monsters! – A kobold wyrmpriest and 48 of his friends have stolen an ancient book of prophecy from the people of Albura, a fortress on the borderlands. The kobold has a dark plan for the book – and maybe you can stop him in under 12 hours! An adventure for 5 pregenerated 5th-level characters who have cleared out their schedules for the next month or more.

I`m still not over my PTSD from WWDDGD for the Player’s Handbook 2. You may recall that the session at my local store turned in to 4 hours for -1- encounter. One of the problems during that session was that there were too many monsters which made combat super (dare I say..Uber?) long. Anyone see where I`m going with this?

If the game day is to showcase the Monster Manual 2, wouldn’t it be safe to assume that the encounters planned with be all full of new baddies for us to slay..which would just draw out the encounters? Are we forever doomed to have even mega-long combat encounters put forth by WotC themselves. Will this unravel space-time as we know it?!

Maybe I`m just placing too much value on WWDDGDs. For me, its fills two needs. 1) that I can get out of the house and play a little face-to-face D&D considering I play online only. 2) it allows me to play a character instead of DM`ing. Don’t get me wrong, I love to DM, but playing a character is fun too!

Regardless, I plan to reserve a slot for the day at my local store and let you folks know the results.

Wednesday, May 6th, 2009 at 09:14
  • May 6th, 2009 at 09:43 | #1

    Well, I finished the whole adventure in four hours, I just had to skip the barn combat encounter. I spend like 40 minutes with the Sofie’s Skill Challenge, tough.

    Anyway, encounters with 5th level char are much more easy to manage than paragon level chars, and much less options: 2-3 encounter, 2 dailies and one utility.

    I’m looking forward to GD2 as well! :D

    Daniel Anand´s last blog post..Versus PCs: Wren

  • May 6th, 2009 at 10:26 | #2

    i’ve read the adventure, and after playing the phb2 one, i think this one is really good. the skill challenge looks like a lot of fun.

    Can it be done in 4 hours? yes | Can it take 6 hours? yes

    How i plan to DM it:
    10 min – intro
    20 min – RP, back story etc
    60 min – encounter 1, every 5 minutes over 60 min, everything loses 5 hp
    60 min – encounter 2, every 5 minutes over 60 min, everything loses 5 hp
    30 min – skill challenge 1, every 5minutes over 30, gain a success
    60 min – encounter 3
    20 min – chit chat, quiz, over all experience

    this puts me at 5 hours and 20 minutes

    mike´s last blog post..Game Anouncement for May 2009

  • May 6th, 2009 at 13:57 | #3

    My experience with the last Game Day was that running a one-shot with 11th level characters that had new features no one was familiar with led to longer-than-usual encounters. WotC admitted afterward that a Paragon tier adventure was not a good idea.

    I’m not sure whether I’ll DM or play this next Game Day.

  • May 6th, 2009 at 23:26 | #4

    I’m hoping it’ll work out for the better. Maybe Wizard’s actually copyedited some of their stuff now too…the typographical errors in the PHB2 game day stuff weren’t gamebreaking, but they were really pitiable to stare at.

    Wyatt´s last blog post..Rituals of Eden II

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